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Professional
February 2023

Promoted to Lead at Saber Interactive

Founded the Tools department and became the Tools Lead Programmer.

Promoted to Lead at Saber Interactive

After a successful journey in the multiplayer department, I was offered the opportunity to pick up and lead the development of a core tool for the Road Kings project.

This marked the formal start of the Tools department at Saber Porto. I became in charge of closing the communication and pipeline gaps between the programmer and art teams as well as developing tools to speed up and automate processes.

It was an amazing opportunity to solidify my leadership skills and my knowledge in the field of game development.

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