CURRENT / Lead Software Engineer · Flama Craftworks

TOAMIG

I lead the engineering
behind games.

Gameplay Multiplayer Tools Animation AI Leadership
Miguel Vieira, game engineer and tech lead

01 · Profile

The short version.

Game engineer turned tech lead, drawn to the work behind the work: building tools, designing systems, and growing the teams that make shipping possible.

Five years across studios building gameplay, multiplayer, tools, animation, and AI systems on PC, console, and VR. Currently directing engineering on Timefront at Flama Craftworks, after leading tools at Saber Interactive.

03 · Toolbox

What I build with.

Languages
Engines
Art Tools
Version Control
AI Tools