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Professional
October 4, 2022

Shipped Dakar Desert Rally

Shipped my first game, Dakar Desert Rally.

Shipped Dakar Desert Rally

In October 2022, Dakar Desert Rally was officially released, the first AAA title I ever contributed to, and one of the most valuable learning experiences of my career so far.

I joined Saber Interactive Porto just three months before release, during the final bug-fixing and polishing phase of development. My work focused on improving the multiplayer experience, resolving replication issues, and refining gameplay systems across various areas.

Because the project was being shipped on multiple platforms, including PlayStation and Xbox, I also had the chance to work closely with console-specific builds and requirements. It gave me first-hand insight into the final stages of the production pipeline, from QA feedback to the submission process and release preparation.

Despite joining late in development, it was incredibly rewarding to see the game go live and know that I had contributed to its final shape. It was a defining moment that deepened my understanding of large-scale production and multiplayer systems.

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