Claude Code now declines to remake a specific game
Anthropic quietly added a rule to Claude Code: build original games, genre games and games from your own designs, but not a copy of a specific existing game, even renamed. Users cannot switch it off.
ContextOver the past weeks, AI tools have made it quick to clone a game from its demo, and some studios have cancelled public playtests for fear of fast copies.
An X user called Chasm spotted the new rule in Claude Code's instructions, pushed around October 27. It reads: do build original games, games in a genre and games from the user's own designs and assets; do not build a recreation of a specific existing game, even if it is renamed or called original.
Anthropic confirmed it to Game Developer through a post by Addy Osmani, who said the two sentences were added for Opus 5.5 because using Claude to infringe intellectual property is against its usage policy. Osmani said the team will keep adjusting the balance and asked developers to send him cases where Claude refuses their own work.
Game Developer notes the limits: rules like this are often talked around, it is unclear how a model can tell whether you own an idea or an asset, and cloners can switch to open-weight models with no such rule.
Technical details
The rule appears under the flag name tengu_heron_brook. It only steers the model; it is not a filter on output, so results will vary by wording and context.
The layer sizes come from arXiv 2610.37332, which captured the first model request of 1,886 releases of Claude Code, Codex, Gemini CLI, Qwen Code and OpenCode. Stacks can exceed 120,000 characters before the user's prompt.
Why it mattersIf you prototype games with an agent, expect refusals near famous titles and expect the line to move. Keep your own design docs and assets in the repo: the rule explicitly allows building from them.
For youKeep a short design doc in each game repo (ElementalBlades included) so requests read as building from your own designs; if a remake of one of your older prototypes is refused, that is the case Osmani asked to hear about.
- Opus 5.5
- Anthropic's current top model, the one Claude Code uses by default.
- open-weight models
- AI models whose files are published, so anyone can run them without the maker's rules.
- System message
- Standing instructions the tool sends to the model ahead of what you type.
Sources Game Developer: Anthropic tells Claude to stop remaking video gamesarXiv: Hidden in Plain Sight, the instruction stacks of coding agents